Course Curriculum
Unit 1 – Player Control
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1.1 – Start Your 3D Engines
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1.2 – Pedal to the Metal
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1.3 – High Speed Chase
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1.4 – Step into the Driver’s Seat
Unit 2 – Basic Gameplay
Unit 3 – Sound and Effects
Unit 4 – Gameplay Mechanics
Unit 5 – User Interface
Unit 6 – Create Your Personal Project
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